I’ve split my television experience across two pages. This one is dedicated to the producer’s role (which has encompassed around 1,000 CG episodes), while the other covers SCRIPT work. Many series will feature in both.

INDEPENDENT (1995-PRESENT)

I currently work as a freelance development producer across a range of genres.

  • Initially I mostly focused on animation projects, creating proposal documents (including treatments, scripts, budgets and schedules) for preschool, children’s and adult CG series for companies including Idea Hat Productions, Flying Elephant Films, Ivy House, Back2Back and more.
  • Since 2022, I’ve expanded into live action, factual and entertainment projects.
  • I’ve created dozens of treatments and pitch decks in these genres for Soho Studios Entertainment, Idea Hat, Spun Gold, Silver Star, Money Management, Northern Town, Sprout Pictures and others.
  • Since 2023, I’ve also been working as a Tutor on the MA in Creative Business at the National Film & Television School (NFTS) in a role that involves helping students to create/develop pitch decks, budgets and schedules for TV series, films, apps, video games and other creative projects.
  •  I recently worked as Producer/Director/Editor on DO NOT RESUSCITATE (an animated comedy short) for Idea Hat Productions.
  • This was awarded 2024 Best World Animation at AniMate Online (a six month long global online festival and public vote) beating 17 other shortlisted films from a total entry of 300. [You can find view this short on my LINKS page.]
  • For part of 2021, I worked as a Series Producer for Amazon Kids/Moonbug, helping to launch a new preschool CG show.
  • In the summer of 2024, I attended the week-long Creative Animation Producing course for experienced CG producers run by Screenskills and industry legend Tim Searle.
  • I’ve also developed and pitched a large number of programme ideas independently. Pre-pandemic, I secured an offer of investment to launch my own boutique animation studio in Brighton.
  • Unfortunately, circumstances (including an HMRC revision to media investment rules) prevented this from coming to fruition. Running my own animation company remains a strong ambition, however.

IMPOSSIBLE TV (1998-2013)

Series Producer on THE WOTWOTS UK audio reversioning (78 x 11 min for C5)
Audio Producer on GASPARD & LISA (52 x 11 min CG preschool series for C5)
Audio Producer on CASTLE FARM (40 x 5 min 2D CG preschool series for C5)
Series Producer on ANGELS OF JARM (55 x 7 min 2D CG preschool series for C5)
Audio Producer on THE BEEPS (65 x 11 min 3D CG preschool series for C5)
Series Producer on BIRD BATH (60 x 7.5 min 3D CG preschool series for C5)
Series Producer on MECHANICK (80 x 7 min 3D CG preschool series for C5)
Producer on AUDREY & FRIENDS (26 x 11 min 2D CG children’s series for C5)
Producer on TOOMUCH TV (13 x 22 min 3D CG children’s magazine show for C5)
Producer on PEN MONKEYS/SEXBAR (22 min CG topical comedy one-offs for C4)
Producer on GINGER’S SECRETS (3D CG comedy interstitials for late night C4)
Producer on 4LATER MOTEL (3D CG comedy interstitials for late night C4)
Producer on BITE ME/HUBBA BUBBA (short form animations for MTV/Nickelodeon)
Producer on various (50+) development projects: preschool, children’s and adult

  • The bulk of my career to date was spent at Impossible Television, a company set up by my former boss at Hewland International and Mirror Television.
  • The company was originally part of Planet 24, before becoming subsumed into first Carlton and then Granada.
  • It went fully independent in 2004, although one later project (Gaspard and Lisa) was produced under contract for Chorion.
  • With the exception of The WotWots (a series from New Zealand that I reversioned), all of Impossible’s other projects were developed in-house.
  • I was involved in all of these from the earliest stage, helping to develop the characters and scenarios as the concepts took shape.
  • Working with a team of in-house CG staff and out-of-house scriptwriters, voice artists and composers, I produced going on for a thousand episodes of broadcast television for Impossible.
  • Most of these shows were preschool animation, but others were for the adult, teen and 6-12 year old markets.
  • Many of these included live action elements and some were advertiser/brand funded.
  • My brief usually included overseeing the entire script and audio side. The former is covered on a separate page on this site.
  • As regards the latter, in most cases I performed the whole process personally, from auditioning and hiring voice artists and composers, to cutting together the voice tracks, then adding music, atmos and sound effects to the finished programme in Pro Tools, before mixing the final levels.
  • On a wider project management basis, I worked with internal and external stakeholders to ensure production was on time and on schedule, using in-house systems and procedures for assigning work (across the CG pipeline) that are largely indistinguishable from formalised Scrum/Agile.
  • All aspects for which I supervised the budget were delivered at below the original costing, usually by a substantial margin.
  • In 2000 I was shortlisted (as Producer of TooMuchTV) for the Best Children’s Entertainment Programme BAFTA, but lost out to Ant & Dec.
  • I ran Impossible TV’s Brighton production office for much of the company’s history.
  • Unfortunately, due to the Managing Director’s personal circumstances, Impossible closed in 2013 and I switched to freelance scriptwriting and development work for various other companies.

PLANET 24 (1995-1996)

Freelance development work on children’s programme ideas

  • I spent a period in the mid-90s reworking children’s entertainment formats for Planet 24, the production company known for shows like The Big Breakfast and The Word.
  • I introduced my former boss from Hewland to my boss at Planet 24 at a meeting that would lead to us founding Impossible Television (see above).

HEWLAND INTERNATIONAL (1994-95)

Researcher on GAMES WORLD BTV (26 x 22 min live action video games sitcom)

  • My first job in television was as a writer/researcher on BTV, a Sky One sitcom/magazine show about video games starring David Walliams.
  • I oversaw all the tips/cheats content, researching the best content to write up innuendo-laden scripts for the Gamesmistress (Jet from Gladiators) to deliver.
  • I also wrote the sitcom elements for a large number of the episodes and starred in one as a psychotic pixie.
  • These scripts saw me internally headhunted to be the sole scriptwriter for Hewland’s flagship children’s celebrity comedy show, details of which are on the script page.
  • My boss at Hewland would go on to be my boss at Mirror Television, then for 15 years as MD of Impossible Television where I held the ‘number two’ role (ie that of the lead full-time creative).

See the SCRIPT page for more about my career in television, the PRINT page for information on my journalism work or LINKS for clips from some of my shows.